Hi, I’m Justin! I’m a game designer who’s spent the last four years shaping worlds, systems, and stories across every corner of design. From encounter design to narrative flow, I thrive in roles that let me jump between disciplines and solve design problems hands-on. Above all, I take pride in being a clear communicator and creative driver who helps turn good games into great ones.
Work Experience
Senior Game Designer, Pahdo Labs
January 2025 - Present
Starlight Re:Volver
Mission Designer, Rockstar Games
August 2022 - December 2024
Grand Theft Auto VI
Associate Systems Designer, Monsarrat
May 2021 - July 2022
Landing Party
Featured Game Projects
Lead Designer, Charon USC Games
April 2021 - May 2022
Co-Developer, WanWan Samurai Personal Project
January 2021 - May 2021
Lead Engineer, Spooky Speakeasy Open Alpha Games
August 2020 - December 2020
Other Projects
Producer, Equinox Open Alpha Games
August 2021 - December 2021
Producer, Sinking Inn Open Alpha Games
January 2021 - May 2021
Co-Developer, Various Game Titles Game Jams
August 2018 - Present